For this week’s tutorial, I attempted to learn more poses, since certain poses are quite difficult for me.
Understanding Comics Chapters 3+4
*Our perception of “reality” is an act of faith, based on mere fragments.
-Closure: Observing the part but perceiving the whole
-A simple shape or outline is enough to trigger closure
-Closure allows the human mind to take two separate images and transform them into a single idea, connecting the dots to the mystery of a comic.
-Closure plays a huge role on how comics are read, for the reader’s perception of closure and imagination simulates time and motion and is what makes comics enjoyable to read.
*Different Panel Orders
3.Subject-To-Subject(Remains within a scene or idea)
4.Scene-To-Scene(Deductive Reasoning;Transports us across distances of time and space)
5.Aspect-To-Aspect(Sets wandering eye on different aspects of a place or a mood)
6.Non-Sequitur(No logical relationship between panels)
-Eastern art place value on figure/ground relationships and negative space
-The way comics are read is based off of our participation and imagination
-Comics are a mono-sensory medium, meaning it relies only on a single sense to convey a world of experience.
-There’s a dance involved in comics known as the “silent dance”, and the artists want the reader to be involved in this “dance” of the seen and unseen.
-A silent panel could be used to depict a single moment. However, if sound is introduced this will no longer be true.
*The shape of the panel can affect the reading experience
-Normally, panels are read from left to right. However, sometimes comic artists want to throw a curve ball and confuse the reader a little and may have the comic panels on top of one another.
*The interaction of time and comics generally leads to one of two subjects: sound or motion
-No matter how strange the nature of the comic is, readers are going to view it differently