Figure and Motion; Week 2


For this week’s tutorial, I attempted to learn more poses, since certain poses are quite difficult for me.


Gesture Drawings




Understanding Comics Chapters 3+4

*Our perception of “reality” is an act of faith, based on mere fragments.

-Closure: Observing the part but perceiving the whole

-A simple shape or outline is enough to trigger closure

-Closure allows the human mind to take two separate images and transform them into a single idea, connecting the dots to the mystery of a comic.

-Closure plays a huge role on how comics are read, for the reader’s perception of closure and imagination simulates time and motion and is what makes comics enjoyable to read.

*Different Panel Orders

1.Moment-To-Moment(Little Closure)

2.Action-To-Action(Single Subject)

3.Subject-To-Subject(Remains within a scene or idea)

4.Scene-To-Scene(Deductive Reasoning;Transports us across distances of time and space)

5.Aspect-To-Aspect(Sets wandering eye on different aspects of a place or a mood)

6.Non-Sequitur(No logical relationship between panels)

-Eastern art place value on figure/ground relationships and negative space

-The way comics are read is based off of our participation and imagination

-Comics are a mono-sensory medium, meaning it relies only on a single sense to convey a world of experience.

-There’s a dance involved in comics known as the “silent dance”, and the artists want the reader to be involved in this “dance” of the seen and unseen.

-A silent panel could be used to depict a single moment.  However, if sound is introduced this will no longer be true.

*The shape of the panel can affect the reading experience

-Normally, panels are read from left to right. However, sometimes comic artists want to throw a curve ball and confuse the reader a little and may have the comic panels on top of one another.

*The interaction of time and comics generally leads to one of two subjects: sound or motion

-No matter how strange the nature of the comic is, readers are going to view it differently


About schinnery1996

My name is Shanelle Chinnery and I study Digital Media and Animation at Alfred State College. It’s my third year and the last time this bio was updated was on my very first day of college. I had ended off my previous bio with my desire to grow throughout my years here in Alfred State and with my senior year on the horizon, I’m glad to say I’ve definitely grown since that day. With the variety of classes and mediums I’ve experienced during these three years, I’ve learned what grasps my attention and what strays it away. I came into college with an unclear direction of what I wanted to do in my field and to be quite honest, I’m still not sure what direction I’m going in, but I have a better idea. I enjoy the storytelling aspect of animation, but then again I also enjoy animating in 3D and would love to explore the possibility of voice acting. While I’m uncertain about the exact route of my future, I still take great pride in the how much I’ve changed, art wise. I’ve gained knowledge and experience in endless number of programs I never thought I’d be able to work around, I’ve grown accustomed to digital art rather than traditional pencil to paper art, and most importantly, I’m just a better artist in general. I could say that is my favorite achievement and I can’t wait to see what my future holds in this field.
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