Advanced 3D; Character Rig




The rigging experience was quite difficult. I take responsibility for not progressing as much as I wanted to as weeks passed, however I believe I would’ve gotten stuck at several points regardless. What I found challenging was definitely the blendshapes, for altering the geometry using the smoothing tool was confusing and never as concise as I wanted, which is why I could only accomplish a small difference in expression for one model. I think adding the controls were a bit easy since I had Morpheus and Norman as reference. If I could change anything, even though I think I spent an appropriate amount of time researching and looking through the notes, I would put in even more time so I could grasp it easier.

Class Feedback:

-Possibly bring the knee more forward

-Skeleton set up good

-Fix eye constrains




About schinnery1996

My name is Shanelle Chinnery and I study Digital Media and Animation at Alfred State College. It’s my third year and the last time this bio was updated was on my very first day of college. I had ended off my previous bio with my desire to grow throughout my years here in Alfred State and with my senior year on the horizon, I’m glad to say I’ve definitely grown since that day. With the variety of classes and mediums I’ve experienced during these three years, I’ve learned what grasps my attention and what strays it away. I came into college with an unclear direction of what I wanted to do in my field and to be quite honest, I’m still not sure what direction I’m going in, but I have a better idea. I enjoy the storytelling aspect of animation, but then again I also enjoy animating in 3D and would love to explore the possibility of voice acting. While I’m uncertain about the exact route of my future, I still take great pride in the how much I’ve changed, art wise. I’ve gained knowledge and experience in endless number of programs I never thought I’d be able to work around, I’ve grown accustomed to digital art rather than traditional pencil to paper art, and most importantly, I’m just a better artist in general. I could say that is my favorite achievement and I can’t wait to see what my future holds in this field.
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