Computer Animation 3:Heavy Lift Project

Story:
In this video, Norman is being portrayed as a DMA student carrying a painting tray. As he is walking, several more painting trays and cups get dropped onto him, eventually causing him to drop it. I think I pulled off the facial expressions and the walk well. However, the ending could’ve been better.
Class Critique:
-The face animations are on point.
-The point where there other trays drop is stiff and seems fake, good facials expressions though.
-Good walk cycle in the beginning. Body should struggle more when trays fall on his current tray.
-Near the end it seems like he was turning and the trays was stopped halfway.
-When he is losing balance, his legs are a little too rigged.
-Could make better use of his hips- they are impossibly static.
-Nice anticipation, good walk.
-Not much of heavy object interaction.
-Ending fall too sudden, too balanced.
-Trays seem to float/fly upwards unnaturally.
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About schinnery1996

My name is Shanelle Chinnery and I study Digital Media and Animation at Alfred State College. It’s my third year and the last time this bio was updated was on my very first day of college. I had ended off my previous bio with my desire to grow throughout my years here in Alfred State and with my senior year on the horizon, I’m glad to say I’ve definitely grown since that day. With the variety of classes and mediums I’ve experienced during these three years, I’ve learned what grasps my attention and what strays it away. I came into college with an unclear direction of what I wanted to do in my field and to be quite honest, I’m still not sure what direction I’m going in, but I have a better idea. I enjoy the storytelling aspect of animation, but then again I also enjoy animating in 3D and would love to explore the possibility of voice acting. While I’m uncertain about the exact route of my future, I still take great pride in the how much I’ve changed, art wise. I’ve gained knowledge and experience in endless number of programs I never thought I’d be able to work around, I’ve grown accustomed to digital art rather than traditional pencil to paper art, and most importantly, I’m just a better artist in general. I could say that is my favorite achievement and I can’t wait to see what my future holds in this field.
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